Labyrint is the first escape room we have played in the company of Locked Ghent. We got to play this game by chance as we saw a little ad on a website about this escape room in Ghent, and we thought we should give it a try, as we were planing to visit the city anyway. We were so impressed by this experience, that I personally decided to offer them a free website (as they didn’t have one at that time) because this game really needs some visibility. If more owners would have mindsets like that and possibilities, the escape room world would be a better place.
The reception: While you won’t find here the standard reception of an escape room operator, we can’t say we were in any way let down by Locked Ghent upon our arrival. Just so you understand, the escape rooms are located at the owner’s house and they have been built in his garage. It was a bit difficult to find them in the beginning, but they made the process easier in the meantime. While there are buses that go in that area, we recommend taking a walk or a bike, as the city is beautiful and you might spot a nice scenery.
The story: There’s not much of a story to this particular escape room. Mainly, you are locked inside in a group of 3-6 people, in a 90 minutes game, in which you get to explore a labyrinth that takes you to more rooms than you would expect. 🙂 And not the way you would expect it. Each room takes you one step closer to finishing the mission and escaping. One room has the sole purpose of providing you with light. How you get to all of these rooms, remains a mystery.
The Design: The design of Labyrint is truly a masterpiece from quite a few points of view, but not the way you would expect it though. While it’s not a room that will impress in terms of decorations, it may end up amazing you with its apparent simplicity. When the time comes, and you will understand the way the game works, you will also understand why we think this escape room is an awesome experience. We can’t really say more without giving away spoilers.
The Puzzles: So without further ado, here’s a complete walkthrough of every puzzle in Labyrint. Just kidding! The escape rooms provided by this operator are so difficult to judge, probably the most difficult between the games we have played, because the way the whole thing has been built in terms of both design and strategy, makes it really difficult to separate the two as they have to be taken as a whole. This being said, what we could say is that most puzzles are quite classical, there’s not much technology involved, there’s definitely a lot of teamwork, and the game is quite physical.
The Game Master: The game master in our case is the owner of the concept and also the mastermind behind the entire thing. The way this person conceives a game is simply amazing. He’s very passionate about escape rooms, always open to feedback of any kind for his games, and always ready to help you take the mission to the end.
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