The Lost Diamonds of Antwerp represents our first encounter with the people from Antwerp Clue. They had a very promising start in the “industry” of escape rooms and we’re excited to know what they’ve been up to since our first meeting.
The reception: Antwerp Clue is of course situated in Antwerp, quite close to Mas Museum, for those of you who are tourists it might be a cool idea to visit both while you’re in the area. While the design of the reception room was not very complex or impressive, it had mostly everything it should have, including lockers for leaving your personal belongings during the game. They also had a nice wall with signatures from the people who have visited them
. The story: You and your team are going to embark on a treasure hunt for the lost diamonds of Antwerp. The thieves have been arrested already but the officers couldn’t get from them the exact location of the jewels. All you know is that they must be somewhere in this room. You’ll have to hurry as you only have one hour before the thieves are bailed and they come back for the diamonds.
The Design: The lost diamonds of Antwerp is a relatively simple escape room in terms of design, however the small accessories found within the room are quite nice, and they’re well integrated in the story and also in the problem solving of this game. They have some surprising elements and have tried to include multiple types of items that improve the ambiance of the game.
The Puzzles: As you might deduct from the story, the main purpose of this game is to find the diamonds (rather than finding a key or an exit). That means that the game is not entirely linear however it does force you to solve some puzzles before others. Teamwork is not the strong suit here but more people can work simultaneously on different puzzles. We recommend the room to medium level players, forming teams of 3-4 persons.
The Game Master: We had the chance to meet both a staff member and the owner of the concept who is also passionate about escape rooms, and even recommended us some that we should play in Belgium. The game went smoothly, and they helped us where needed. They were also open for feedback after our experience and we’re hoping they took into account our suggestions.